js1860 发表于 2010-4-29 23:24:50

服务器Reliable Channel Overflow 错误踢人解决方法

[转帖]服务器Reliable Channel Overflow 错误踢人解决方法
用HTML页面来替代motd.txt 文件。

因为motd.txt文件太大造成。
原文:
Due to so many questions regarding problems with players getting kicked out of the server playing dod_kalt (and other maps) i'll make this thread to be the end-all be-all of it.

There is a wierd error with some maps where many (sometimes all) users will get disconnected from the server and get an error saying "svc_bad" at the end, or "Reliable Channel Overflow" in it. This is a server-side issue, and to fix it, do this:

Enter the below code into your motd.txt. Now create a second motd.html file. Put everything you want to show up into that file. Upload it to your webhost Substitute the "<frame src=" line with your webhost's link to your motd.html which you've created. You're good to go.

Code:<html>

<frameset cols="*" framespacing="0" frameborder="no" border="0">
<frame src="http://games.saix.net/sgs/dod/motd/motd.html" name="frame_main" />
</frameset>

</html>Quote:by Vie: What will happen, is the Steam client will load up the motd.txt as usual, but will create a fullsize frame. The frame will load your MOTD inside of it. It should be pretty transparent to the users though, it'll look as if its being served from the game server.

The "http://www.domain.com/" part should really point to an MOTD html file that you have hosted on another server, eg.
http://games.saix.net/sgs/dod/motd/motd.html
(thats a valid link, the one we use for our dod server)
I hope this clears everything up, and will allow you and your users to play maps like dod_kalt without having to worry about being kicked from the server.

zhog1942 发表于 2010-4-29 23:34:47

Hua^Nian.An 发表于 2010-4-30 09:12:28

满天星 。       都是我认识的。    谁要教我来 、。

战地记者 发表于 2010-4-30 09:19:29

我翻译给大家看,是      这个文件替代那个文件,那个文件又替代这个文件。就这意思    OK      你们不要连OK    也要我翻译吧,OK
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